Answer by SamuZen
i was going to explain , but i commented the code ... not able to test right now, but i guess that is it ... using UnityEngine; using System.Collections; public class PlayerScript : MonoBehaviour {...
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At My Editor Scripts i use Static Class ... all public fields get serialized automatically and for private fields just use [SerializeField] the question about Singleton Vs Static ... at my point of...
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That depends on the complexity of your scene and how much tiles are you going to show ... i would say to you make the simple way first ( which is to Create a Atlas with your tiles and create a GO for...
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You can use Vuforia Frame Markers ... since if recognized the square around ( see image below ) and you can put any image inside ... you will have 256 ID's to use ![Frame Marker][1] looks like this ......
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